TOP-GTA DayZ
Version: 1.7.2
Changelog:
MTA:SA 1.6 compatibility update + NEW Tuning features
This update is focused on preparing servers for MTA:SA 1.6 by fixing backwards incompatible changes and utilizing newly added functions. So most of the changes are under the hood but we also added few new features.
We plan to move International #5 server to MTA:SA 1.6 for testing.
Link to Download MTA 1.6 - https://nightly.mtasa.com/?mtasa-1.6-latest
New features and notable changes:
- Added color picker to Tuning Garage
* There is also hidden Ctrl + V support to paste copied colors (format: #ff0000)
- Added new vehicle upgrades to Tuning Garage
* Acceleration upgrade (more engine power for standing starts and during driving + better hill climbing)
* Off-road upgrade (improves vehicle performance on dirt, grass, sand surfaces)
- Removed extra lighting from Tuning Garages
- Added 5 more bikes (Mountain Bike) + 6 more random spawns (60 in total)
- Radar areas (rectangles, circles) are now displayed on GPS
- Added "PvP" checkbox for Map to disable PvP circles
- Heavy machineguns (M60, M1919) will tear zombies to pieces on kill
- Added paintjobs support for Greenwood vehicle
- Quad vehicle is now allowed inside of Category 1 bases
- Removed motorbikes restriction for market of Category 1 bases
- Heli crash sounds are now disabled (chat message remains)
- Empty Air Drop events are now removed every 1 hour
- Removed long actions delay after you disarm Helmet or Bulletproof vest inventory slots
- Added confirmation dialog for "Remove Tent" action (if tent is not empty)
- Player's dead body destruction time is now reduced if there are no weapons or good loot inside
- Player's dead body will be destroyed in 3-5 minutes (or less) after someone loot it regardless of default destruction time
- Injections are added to "Medic" category quick list in Inventory
- Added Hospital boxes respawn time to Server Schedule (F9)
- Zoom out GPS during skydiving
- Enabled player kill sound
Bugs (bug fixes):
- Restore player's velocity after textures quality change
- Bullets sometimes duplicate (ultra fast firing rate)
- Poor heavy machinguns (M60, M1919) aim accuracy at close range
- Road stinger (spike strip) should not work on Broadway type vehicles
- Vehicle armor and components are not saved for market vehicles
- "HE" instant grenades sometimes bounced instead of exploding
- /go_shit, /go_piss attached to vehicle
- Disable tree cutting for interior objects
- Steel exchanger is not calculating weight of last item properly
- It's impossible to open Parachute if multiple players nearby are falling
- It's impossible to remove personal chat or voice mute if player is not online
- The state of vehicle "solid color" option in Tuning is not displayed correctly
- It's possible to attach C4 to vehicles outside of collision boundaries